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NPC Generator

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Advanced [show]


Guy Hackney, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. His ears are large.

Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Guy Hackney, Male Human Aristocrat 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1600 gp.


Social Check DCs


Henry Ogden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Farmer.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Opinionated, Gifted. Bonds: Attractive, Religious, Job. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Henry Ogden, Male Human Warlock 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)16 (+3) 8 (-1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 300 gp. 1 Darkwood Shield. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Anselm Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He typically wears tan cloth garments or leather armor. He wears a colorful flower in his red hair. His eyes are green and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of eastern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Bonds: Attractive, Religious, Rich, Immigrant, Adventurer. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Anselm Kenley, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Charles Hampton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Courier. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Ploughman, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Bonds: Job, Attractive, Poor, Family. Occupation: Courier

Voice: German accent

Attributes [hide]

Charles Hampton, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 13 (+1)7 (-2)
Skills Performance +0, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1800 sp.


Social Check DCs


William Harlan, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He keeps his silver hair in a flapper bob. His eyes, though not visible through his cowl, are brown.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is obsessed with finding treasure.

History: Sold as a small child to a brothel owner, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and revenge

Bonds: Immigrant, Enemies, Adventurer, Mentor, Family. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

William Harlan, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)18 (+4) 16 (+3)15 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Undercommon, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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