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NPC Generator

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Advanced [show]


Odo Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long brown hair kept up in a rat tail. He has gleaming, smiling gray eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people.

Ideals: Joker. Flaws: Racist, Antagonistic. Bonds: Rich. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Odo Watson, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Dean Cromwell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His brown hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Professionalism, Gifted, Logical. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Weaver

Voice: German accent

Attributes [hide]

Dean Cromwell, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Azurite (5 gp). Bloodstone (70 gp). Zircon (70 gp). 1 Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Arnold Bradly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Jeweler. His hair is long and white with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Ugly, Secretive, Disease, Antagonistic. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Arnold Bradly, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Brady, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. He has a long black beard with little hanging trinkets. His gray eyes peer out from beneath his deerstalker violet hat.

Personality: His tongue was cut out and he uses sign language. Theobald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Expand his business; and he is content

Flaws: Ugly, Disease, Mundane. Bonds: Family, Job. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Theobald Brady, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 9 (-1)10 (+0)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Violet garnet (800 gp). Star ruby (1300 gp).


Social Check DCs


Bertram Marlee, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with black pants. He has a slight overbite and is overall scrawny. His black hair is long and unkept. His eyes are gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Butcher soon after.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Bertram Marlee, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)12 (+1) 12 (+1)5 (-3)
Skills Intimidation -1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 300 gp.


Social Check DCs

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