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NPC Generator

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Advanced [show]


Adelard Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports green clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. He has several tiny amber earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and he wants to get laid

Ideals: Athletic, Persistence. Bonds: Rich, Has a crush, Adventurer. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Adelard Atterton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Odo Gladstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears black leather gloves, a black jacket, and tight pants. He wears his blonde hair down. His violet eyes peer out from beneath his feathered black hat.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Odo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Odo Gladstone, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Hugh Yorke, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is short and chestnut. He has a dull look in his green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Impulsive, Ugly. Bonds: Job, Family. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Hugh Yorke, Male Human Ranger 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +5, History +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp.


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a worn and beaten armor. His left leg appears badly burned and disfigured. His white hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with vampirism at a very young age, Bertram has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to human people

Ideals: Optimist, Gifted. Flaws: Racist, Disease. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Bertram Wellington, Male Human Expert 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Red garnet (50 gp). Onyx (40 gp). Tiger eye turquoise (11 gp). Chalcedony (40 gp).


Social Check DCs


Diggory Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a long blonde beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Diggory was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Diggory Harper, Male Human Rogue 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 15 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)14 (+2) 14 (+2)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Druidic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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