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Advanced [show]


Gerald Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is well dressed, constantly wearing a grey suit, black shirt, and white tie. He has a very tight haircut. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a architect and was forced into it by his family

Flaws: Ugly, Shy, Insane. Bonds: Family, Poor. Occupation: Architect

Voice: French accent

Attributes [hide]

Gerald Hartford, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)14 (+2) 10 (+0)6 (-2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 48000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Easton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Optimist, Philantrophist. Bonds: Attractive, Military, Rich. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Geoffrey Easton, Male Human Warlock 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 43000 sp. Violet garnet (400 gp).


Social Check DCs


William Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. He has a dull look in his amber eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic, Extrovert. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

William Hayhurst, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 4000 cp.


Social Check DCs


Everard Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He wears his white hair up. His amber eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic, Disciplined, Joker, Gifted. Bonds: Military. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Everard Clinton, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 17 (+3)14 (+2)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Cory Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a white low-cut shirt, and a Stetson hat upon his head. He carries a battered shield and tarnished hand crossbow as well. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Impulsive. Bonds: Family, Immigrant, Rich. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Cory Anderton, Male Human Commoner 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Infernal
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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