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NPC Generator

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Advanced [show]


Balimaar Clive, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white shirt with thin green vertical stripes and grey pants and is in decent physical shape. His black hair is matted, messy, and big. His eyes are green and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Terse. Bonds: Has a crush, Military, Rich. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Balimaar Clive, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 4 (-3)12 (+1)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Frederick Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown armored body suit, with a simple yellow line shooting up and back down. His long red hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: Born to a Butcher, his father struggled to pay the bills. Frederick was born on a far eastern forest where he grew up under the tutelage of his father, an expert Guard. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Bonds: Attractive, Military, Poor, Immigrant. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Frederick Harlow, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)4 (-3) 10 (+0)14 (+2)
Skills Insight +2, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theodoric Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy pastel suit. He wears a colorful flower in his blonde hair. He has a dull look in his hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Marleigh, Male Human Cleric 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 17 (+3)18 (+4)
Skills History +5, Performance +7
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 900 gp.


Social Check DCs


Richard Chester, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His long blonde hair reaches down to his waist. His skin is flawless and his gray eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich northern family. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Bonds: Attractive, Slave, Rich, Immigrant. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Chester, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)10 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Hunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. With bright black hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. His divine abilities were realized during a raid on his village. He has taken up work as a Sculptor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to raise his children well; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Job, Adventurer, Family. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Hunter Beckwith, Male Human Ranger 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 16 (+3)12 (+1)
Skills Performance +4, Religion +6
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Red garnet (150 gp). Amber (150 gp).


Social Check DCs

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