Hunter Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He tends to wear a large grey jacket. He has done his best to style his black hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.
History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has achieved small success as a Fletcher.
Motivation: He desires power and/or immortality; and balancing his hectic life and new fletcher responsibilities is difficult
Flaws: Depressed, Shy. Bonds: Rich, Job, Adventurer. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 100 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Cory Westbrook, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.
History: He was born on a small isolated farm. He worked as a nervous Seamstress and found it very stressful. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Junk Dealer again.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Seamstress
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 30 pp.
Guy Everleigh, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a grey vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His hair is short and blonde. His eyes are a pleasant green.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Enemies, Rich. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1200 sp.
Frederick Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. His blonde hair, when down, is lengthy. He has a dull look in his amber eyes.
Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hasn't been sleeping well lately.
Motivation: Revenge; and wants to raise his children well
Flaws: Insane, Insomniac. Bonds: Has a crush, Military, Family, Enemies. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +5
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Nicholas Blythe, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His black hair is matted, messy, and big. His gray eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Joker, Gifted. Flaws: Ugly, Mundane, PTSD. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 24000 cp. 1 Minor magic item.
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