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NPC Generator

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Advanced [show]


Gunter Stanford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Ploughman does. His hair, while still mostly black, has prominent grey streaks. His eyes, though not visible through his cowl, are gray.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Bather, but he was a colossal failure. He left for the west, certain he would find work there.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Bonds: Job, Immigrant, Military. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Gunter Stanford, Male Human Adept 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 40000 cp.


Social Check DCs


Ralf Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears yellow trousers with white and grey striped suspenders. He wears various colorful collared shirts. His chestnut hair is long and unkept. His eyes are amber and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Shy, Antagonistic. Bonds: Military, Rich. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Ralf Morley, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Roger Clifton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes peer out from beneath his feathered white hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Greedy. Bonds: Attractive, Adventurer, Military. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Clifton, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 8 (-1)17 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aldous Clapham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, tan cloak. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He worked as a nervous Bowyer and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Flaws: Depressed, Impulsive. Bonds: Rich, Job. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Aldous Clapham, Male Human Adept 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Insight +5, Stealth +7
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 200 gp.


Social Check DCs


Gerald Jacobs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Engraver. With a patchy brown beard and wild brown hair. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Weaver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Weaver again; and wants to open a new tavern

Flaws: Sensitive, Addict. Bonds: Family, Poor, Job. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Gerald Jacobs, Male Human Rogue 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)8 (-1) 14 (+2)9 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1000 gp. Alexandrite (500 gp). Rhodochrosite (4 gp). Smoky quartz (50 gp). Chrysoprase (50 gp).


Social Check DCs

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