Aldous Brixton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is dressed in earthy colors with a white and pastel handkerchief worn on his right side. His Stetson hat is riddled with cuts and holes. He has gleaming, smiling hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.
History: He was born a particularly ugly child, much to the horror of his parents. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his absent father; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Theodoric Palomarez, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and tends to wear a blue poncho over his likewise colored trousers and shirt. His blonde hair is unkempt and raggedy. His violet eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born at the edge of vast desert. In his 18th year, his parents were killed by a brigands raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Adelard Charlton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His golden hair is cut short. His eyes are a pleasant brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has never given up on his singing dream.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Gifted, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Banded agate (7 gp). Obsidian (7 gp).
Drogo Browning, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather, and he perpetually has his greataxe ready. His brown hair is lengthy. He has gleaming, smiling violet eyes.
Personality: He dislikes all the random violence that takes place in the west. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Drogo studied abroad. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle; and to get a good night's sleep
Ideals: Fighting, Pacifist, Gifted. Flaws: Insomniac, Depressed. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Holy water. 1 Thunderstones.
Richard Quinton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black cloak and cross-gartered tan stockings. His hair is cut close to his head. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.
History: Richard was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others
Flaws: Shy, Fearful. Bonds: Attractive, Job, Family. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
