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NPC Generator

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Advanced [show]


Miles Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of spears on his belt, each one with a topaz on the hilt. His hair is chestnut and curly. He has gray eyes.

Personality: Eccentric and domineering, Miles will drive conversation. He is frequently practicing swordplay.

History: Born to a Roofer, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Extrovert. Bonds: Attractive, Military, Poor. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Miles Spalding, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)6 (-2) 12 (+1)12 (+1)
Skills Medicine +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Solomon Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black costume with the symbols of strength on his torso. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane. Bonds: Poor, Immigrant, Nature. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Solomon Marlowe, Male Human Druid 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Investigation +5, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Azurite (11 gp). Freshwater pearl (11 gp). Banded agate (11 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His auburn hair is heavily combed to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Banker, Trym learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 7 years.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Trym Emsworth, Male Human Bard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 90 pp. Golden pearl (90 gp). Silver pearl (90 gp).


Social Check DCs


Hubert Kent, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His long red hair is drawn into a two foot long braid. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.

History: He was born in the east, but his parents moved at a very young age to the north. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Hubert Kent, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 5 (-3)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Hugh Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears blue leather gloves, a blue jacket, and tight pants. His silver hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Hugh Wordsworth, Male Human Monk 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Zircon (30 gp). Smoky quartz (30 gp). Bloodstone (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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