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NPC Generator

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Advanced [show]


Adelard Springfield, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his silver hair up. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Jeweler business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Flaws: Secretive. Bonds: Rich, Attractive, Religious, Job. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Springfield, Male Human Bard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)14 (+2) 12 (+1)5 (-3)
Skills History +5, Performance +0
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. Red-brown spinel (70 gp). Blue star sapphire (400 gp). Onyx (60 gp).


Social Check DCs


Theodoric Branson, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His blonde hair is kept up in a ponytail inside a small hat. His eyes are likewise brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Poor, Job. Occupation: Crown-heir

Voice: Farmer accent

Attributes [hide]

Theodoric Branson, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)13 (+1) 14 (+2)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1700 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His golden hair is braided into rings. His eyes are hazel and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Guardian, Nature, Adventurer. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Gunter Huxley, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Dustin Weld, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a broad hat to cover his moderate length red hair. He has gleaming, smiling gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Weaver in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 12 years.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Attractive, Guardian, Job, Slave. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Dustin Weld, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 7 (-2)17 (+3) 11 (+0)14 (+2)
Skills Athletics +0, Nature +5
Senses Passive Perception 10
Languages Common, Infernal, Elven, Orc
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1100 sp.


Social Check DCs


Clerebold Lindsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Mortician does. His chestnut hair is singed and shortened. His hazel eyes peer out from beneath his broad green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Cartwright again.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Clerebold Lindsey, Male Human Expert 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 500 gp. Chrysoberyl (90 gp). Blue quartz (15 gp).


Social Check DCs

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