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Advanced [show]


Everard Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his father.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Military, Nature. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Everard Weld, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)16 (+3) 9 (-1)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 9
Languages Common, Ignan, Celestial, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 400 gp. Jasper (50 gp). Amber (90 gp). Bloodstone (50 gp). Deep green spinel (90 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Charles Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy blonde hair. His eyes, though not visible through his cowl, are hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Architect; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Disease. Bonds: Adventurer, Rich, Has a crush. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Everly, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Adam Weston, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a white coat with pastel slacks. He is physically well-built. His auburn hair is heavily combed to the right. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Disciplined. Flaws: Fearful. Bonds: Military, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Adam Weston, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Just what you see.


Social Check DCs


Simon Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his white hair in a pixie cut. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Poor, Military. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Simon Melancon, Male Human Ranger 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Black pearl (400 gp). Moonstone (80 gp). Alexandrite (400 gp).


Social Check DCs


Patrick Dryden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He is bald on top and has large blonde tufts of hair around his ears. His thin eyebrows rest above his beady gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. His druidic abilities were realized during a raid on his village. During his travels, Patrick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Patrick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Patrick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Patrick Dryden, Male Human Paladin 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)15 (+2) 16 (+3)14 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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