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Advanced [show]


Geoffrey Budd, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. He has amber eyes and a grey hat with a blue feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Bellfounder.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Job, Mentor. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Geoffrey Budd, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)8 (-1) 10 (+0)8 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1700 sp.


Social Check DCs


Ralf Law, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Actor job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Ralf Law, Male Human Adept 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Jocelyn Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Junk Dealer, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jocelyn took refuge in the ruined castle and found the beat up longsword and armor he uses now. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Jocelyn Stratford, Male Human Expert 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)17 (+3) 7 (-2)12 (+1)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Auran, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 47000 sp. Brown-green garnet (60 gp). Tourmaline (60 gp).


Social Check DCs


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear black pants and tee shirts. His whole body is exceptionally muscular. His black hair is greasy and uncared for. His amber eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the south, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Gomory Colby, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 70 pp. Aquamarine (1000 gp). Chrysoprase (60 gp). Alexandrite (1000 gp).


Social Check DCs


Drogo Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. His hair is brown, silky, and of moderate length. His amber eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Impulsive, Mundane, Addict. Bonds: Attractive, Nature, Religious. Occupation: Tanner

Voice: French accent

Attributes [hide]

Drogo Livingstone, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 7000 cp.


Social Check DCs

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