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NPC Generator

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Advanced [show]


Thomas Harlow, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light tan in addition to tight pants. His hair, while still mostly red, has prominent grey streaks. His amber eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He comes from a rich southern family. A gifted student he started as a Actor, but he got bored and became a Armorer. He struck the Armorer job and began his own company from there.

Motivation: He is unsatisfied with his job; and he feels kind of lost in life

Flaws: Shy, Depressed. Bonds: Enemies, Rich, Job. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Thomas Harlow, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 5000 sp. Tiger eye turquoise (12 gp). Fiery yellow corundum (800 gp). Iolite (70 gp). 1 Full Plate. 1 Half-Plate.


Social Check DCs


Adam Everly, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a red deerstalker hat and red clothes. His right leg appears badly burned and disfigured. His chestnut hair is styled in orderly dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: A deep hatred of goblins; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Extrovert, Logical. Bonds: Job, Military, Enemies. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Adam Everly, Male Human Druid 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Black pearl (400 gp). Alexandrite (400 gp). Moss agate (14 gp). Amber (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Beggar does. His silver hair is greasy and uncared for. His eyes are green and catlike.

Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.

History: He was born in a small desert village. He worked as a nervous Beggar and found it very stressful. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane, Selfish. Bonds: Job, Nature. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Morley, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp.


Social Check DCs


Charles Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He has done his best to style his black hair to look like a famous performer. His violet unseeing eyes seem to look past you.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast desert. His martial abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Disease, Insane. Bonds: Rich, Nature. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Pinkerton, Male Human Sorcerer 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 6000 sp.


Social Check DCs


Heward Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.

History: Born in the south to a Mason, Heward learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Job, Nature. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Gentry, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. Amethyst (70 gp). 1 Climber’s kit.


Social Check DCs

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