Peter Moreno, Male Human [Permalink]
Personal [hide]
Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His brown hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his Stetson brown hat.
Personality: This man loves poetry and to teach people poetry more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.
History: Peter was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: Retire the richest man in the south; and he's looking for his big break
Ideals: Artistic, Persistence, Gifted, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Healer
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 100 gp. Rose (30 gp). Aquamarine (1300 gp). Red-brown spinel (120 gp). 1 Minor magic item.
Trey Brent, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown shirt with thin pastel vertical stripes and green pants. He has wavy black hair. He has green eyes and a brown hat with a pastel feather.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his father. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Philantrophist, Logical, Fighting. Flaws: Antagonistic. Bonds: Military. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Drogo Gracey, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears baggy tan pantaloons and a brown scarf, and his gloved hand is found clutching a monstrous two handed axe. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes, though not visible through his cowl, are brown.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is a great chef.
History: He got into the Bricklayer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg
Ideals: Artistic, Gifted. Bonds: Job, Mentor, Has a crush. Occupation: Bricklayer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2600 sp. 1 Chain shirt.
Solomon Quinton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He dresses like a well dressed Mayor does, and his gloved hand is found clutching a pickaxe. His tied-back hair is brown. His half smiles and violet eyes are beguiling and draw you in.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has worked as a Mayor like his father before him.
Motivation: Expand his business.
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Job, Attractive, Adventurer. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolf Sutton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has a white handlebar mustache and slicked back white hair. His green eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
