Conrad Willoughby, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His skin is also unnaturally pale. His black hair is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Conrad took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: He feels kind of lost in life.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 15 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 3 (-4) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Guy Myerscough, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His brown hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.
History: Guy lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Family, Immigrant. Occupation: Armorer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 3 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 5 (-3) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp.
Arnold Blythe, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long red beard, and similarly colored long hair. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and to find somewhere to settle down
Flaws: Ugly, Selfish, Disease, Mundane. Bonds: Family, Rich. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 40 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +3
Possessions: 20000 cp. Moonstone (20 gp). Chrysoprase (20 gp).
Geoffrey Snowdon, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.
History: Geoffrey was born in the north. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Geoffrey and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Persistence, Impeccable. Flaws: Antagonistic. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Jeweled electrum ring (3000 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Brass mug with jade inlays (300 gp).
Trey York, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting white shirt and pants, and sports empty pouches on his belt. His hair is red, silky, and of moderate length. His eyes are amber and catlike.
Personality: He is mildly Human supremacist, though he does not identify as such. He enjoys reading and quiet.
History: The child of a Navigator, who enjoyed hunting, Trey was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion.
Ideals: Logical. Flaws: Racist, PTSD. Bonds: Attractive, Nature. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. Chrysoprase (20 gp). Black opal (500 gp). Zircon (20 gp). Zircon (20 gp).
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