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NPC Generator

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Advanced [show]


Gerard Southey, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and white handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is long and red with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Justice, Extrovert, Athletic. Bonds: Rich, Adventurer, Job. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Gerard Southey, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. Lapis lazuli (4 gp). Aquamarine (500 gp). Violet garnet (500 gp). 1 Good lock. 1 Spyglass. 1 Small steel mirror. 1 Silk rope.


Social Check DCs


Reynard Blythe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing colorful clothing, dressed as a Detective. His hair is blonde, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Reynard was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate, Joker. Flaws: Insane. Bonds: Attractive, Military. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Reynard Blythe, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Percival Woods, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears grey painted combat armor at almost all times, and is pretty ugly. He wears his auburn hair down. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and wants to raise his children well

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Percival Woods, Male Human Monk 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Wallace, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large tan jacket. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He now mingles about in high society.

Motivation: Wants a kiss; and he is greedy

Ideals: Justice. Flaws: Insane, Disease. Bonds: Rich, Has a crush. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Kyle Wallace, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)12 (+1) 11 (+0)12 (+1)
Skills Religion +4, Stealth +7
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Carnelian (50 gp).


Social Check DCs


Gomory Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His auburn hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Gomory studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He has worked as a Blacksmith like his mother before him.

Motivation: Wants to open a new tavern; and to be a banker again

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Slave, Family, Job. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Tickle, Male Human Monk 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)5 (-3) 10 (+0)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 3000 sp. Iolite (80 gp).


Social Check DCs

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