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Aldous Cason, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long blonde hair kept up in a rat tail. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Aldous Cason, Male Human Paladin 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Tiger eye turquoise (16 gp). Jet (60 gp). Fiery yellow corundum (900 gp).


Social Check DCs


Gerald Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He wears his chestnut hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Gerald Livingstone, Male Human Ranger 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Patrick Brent, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His chestnut hair is still thick. His violet unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Patrick Brent, Male Human Rogue 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills History +4, Performance +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Violet garnet (300 gp). White pearl (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black costume with the symbols of death on his torso. His silver hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Trym Cholmondeley, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Zircon (70 gp).


Social Check DCs


William Hartford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in blue turtlenecks beneath a yellow coat with grey slacks. His tied-back hair is silver. He has gleaming, smiling violet eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Detective in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Detective for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Opinionated. Bonds: Job, Rich, Nature. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

William Hartford, Male Human Sorcerer 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs

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