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Advanced [show]


Balimaar Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He has a hunchback. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Tyndall, Male Human Ranger 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Bradley, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. He sports a long red beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Reynard Bradley, Male Human Warrior 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 10 (+0)18 (+4)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. Smoky quartz (40 gp). Malachite (9 gp). Aquamarine (600 gp). Carnelian (40 gp). Tiger eye turquoise (9 gp). Malachite (9 gp). 1 Minor magic item.


Social Check DCs


Kyle Perry, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. He sports a long silver beard, and similarly colored long hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. In his 15th year, his parents were killed by a goblins raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: He wants revenge against goblins; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Kyle Perry, Male Human Sorcerer 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 14 (+2)6 (-2)
Skills Performance +1, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp.


Social Check DCs


Manfred Blakely, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears bulky green painted plate armor. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his writing dream.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Joker, Gifted, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Blakely, Male Human Monk 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp. Gold music box (2000 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp).


Social Check DCs


Don Berkeley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is unkempt and raggedy. His violet eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Spy profession.

History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Don took refuge in the old dungeon and found the beat up hammer and armor he uses now. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job, Mentor, Nature. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Don Berkeley, Male Human Sorcerer 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 0 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)15 (+2) 13 (+1)14 (+2)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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