Arnold Reid, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears just a black suit. His red hair is kept up in a ponytail inside a Stetson hat. He has green eyes and a black hat with a white feather.
Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Arnold was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Justice. Bonds: Attractive, Family, Immigrant. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Heward Stanley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small forest village. He dropped out of school before completing his studies. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and he loathes his own lifestyle
Ideals: Professionalism, Logical. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. White pearl (40 gp). Rock crystal (40 gp). Freshwater pearl (5 gp).
Hugh Dalton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a large black jacket. With a patchy silver beard and wild silver hair. This gray eyed easterner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To pay off his debts.
Flaws: Ugly, Shy, Selfish, Disease. Bonds: Poor, Debt. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item.
Conrad Trollope, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His long white hair is drawn into a two foot long braid. His eyes are violet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Richard Harley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.
History: Richard was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by drow. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his sister
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Job, Enemies, Family. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 700 gp. Coral (50 gp).
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