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NPC Generator

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Advanced [show]


Miles Ramsay, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Healer. His brown hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the west, certain he would find work there.

Motivation: Expand his business.

Flaws: Fearful. Bonds: Job, Guardian, Immigrant, Religious. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Miles Ramsay, Male Human Warrior 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 19 (+4)13 (+1)
Skills Acrobatics +5, History +5
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1300 gp. Moonstone (70 gp). Blue quartz (5 gp).


Social Check DCs


Shane Moreno, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white hair down. His blue eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Shane Moreno, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Miles Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries lances. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small island village. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Attractive, Nature, Has a crush. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Miles Asheton, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Charles Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His head has been shaved. This blue eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Charles was born the youngest of three triplets. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Charles Emsworth, Male Human Rogue 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 59 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)15 (+2) 9 (-1)15 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp. Red-brown spinel (150 gp). Violet garnet (800 gp). Sard (20 gp).


Social Check DCs


Charles Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and black. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Entrepeneur, Fighting. Flaws: Lazy. Bonds: Job, Rich. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Charles Darlington, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs

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