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NPC Generator

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Advanced [show]


Aldous Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy green pantaloons and a tan scarf. He wears his white hair down. His fierce hazel eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: Born to a Carter, his mother struggled to pay the bills. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Professionalism, Artistic. Flaws: Insane. Bonds: Poor. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Tattersall, Male Human Commoner 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Alston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His chestnut hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Alston, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant, Undercommon, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Buckler. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gunter Read, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a black and green robe with the hood down. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Gunter will drive conversation. He has all his life been fascinated with dancing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Gunter has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Gunter Read, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Priest, Shane learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Bonds: Adventurer, Job, Nature. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Shane Everleigh, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)18 (+4) 14 (+2)10 (+0)
Skills Arcana +6, Intimidation +2
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Banded agate (9 gp). Black pearl (900 gp). Hematite (9 gp).


Social Check DCs


Ernest Browning, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the west. He is able to make almost anything out of random pieces of junk.

History: A powerful slaver made him what he is. His divine abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends.

Ideals: Pacifist, Gifted. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Ernest Browning, Male Human Warrior 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs

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