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Advanced [show]


Lance Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His hair is brown, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west.

Ideals: Artistic, Joker, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: American accent

Attributes [hide]

Lance Cromwell, Male Human Rogue 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Sapphire pendant on gold chain (1400 gp). Large well-done wool tapestry (500 gp). A delicate silver chain set with a tourmaline (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Walcott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear brown tank tops with green pants. He is an epitome of beauty. His golden hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a brothel owner, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Sellsword like his father before him.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and he is unsatisfied with his job

Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Mentor. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Balimaar Walcott, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Randal Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His black hair is singed and shortened. His eyes are amber and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Religious. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Randal Roscoe, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Diggory Nash, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His chestnut hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and to unite with his brother

Ideals: Athletic, Professionalism. Bonds: Attractive, Rich, Family, Religious. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Diggory Nash, Male Human Ranger 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50000 cp. Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a green scarf, and carries clubs. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Cartwright, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and human compassion

Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Attractive, Poor. Occupation: Navigator

Voice: American accent

Attributes [hide]

Geoffrey Westcott, Male Human Bard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)14 (+2) 11 (+0)5 (-3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp. Jade (50 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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