Bertram Marston, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is portly but not overly obese. His hair is white and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Professionalism, Logical. Flaws: Emotional, Antagonistic. Bonds: Attractive. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver chalice with lapis lazuli gems (130 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp).
Theobald Barlow, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears a deerstalker hat to cover his moderate length brown hair. This hazel eyed northerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theobald's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Hedonist, Antagonistic. Bonds: Adventurer, In love. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Masterwork Common Melee.
Simon Hayden, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses like a well dressed Navigator does. His hair is short and silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves painting and to teach people painting more than just about anything. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has never given up on his painting dream.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Insomniac, Racist. Bonds: Job, Poor. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 3000 sp. Deep blue spinel (900 gp). Sardonyx (60 gp). Hematite (7 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Alston, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His auburn hair is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast forest. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Someone believes him a fraud; and many drow want him driven away
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Nature, Enemies. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp.
Patrick Budd, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a white armored body suit, with a simple pastel line shooting up and back down. He has shaved his head bald. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Mercenary, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark; and he is content
Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Shipwright
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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