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NPC Generator

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Advanced [show]


Diggory Hornsby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown tunic with tan highlights, and long violet pants that bunch up around his shoes. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant, Rich. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Diggory Hornsby, Male Human Barbarian 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 66 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 5000 sp. Moonstone (20 gp). Smoky quartz (20 gp). Amber (120 gp).


Social Check DCs


Clerebold Nibley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair has been sun bleached extensively. His amber eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Family, Immigrant. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Nibley, Male Human Adept 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 14 (+2)7 (-2)
Skills Deception +1, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp. Lapis lazuli (13 gp). 1 Minor magic item.


Social Check DCs


Richard Marlowe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, black, dusty cloak. His hair, while still mostly silver, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Nature. Occupation: Banker

Voice: Raspy

Attributes [hide]

Richard Marlowe, Male Human Bard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 9 (-1)11 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 19000 sp.


Social Check DCs


Kyle Heiser, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His silver hair is still thick. He has a dull look in his hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Kyle Heiser, Male Human Expert 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)18 (+4) 17 (+3)13 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Undercommon, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 sp. Chrysoprase (50 gp). Malachite (10 gp). Coral (90 gp).


Social Check DCs


Gomory Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Addict. Bonds: Nature, Family. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Gomory Springfield, Male Human Wizard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 12 (+1)8 (-1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 6000 sp. Tiger eye turquoise (15 gp). Coral (100 gp). Black opal (1500 gp).


Social Check DCs

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