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Advanced [show]


Rolf Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears just a red suit. He carries with him a set of kukris, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Philantrophist, Professionalism. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Rolf Carlton, Male Human Aristocrat 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1000 gp. Hematite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has a slight overbite and is overall scrawny. He keeps his auburn hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.

History: Balimaar was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Justice, Philantrophist, Athletic. Flaws: Sensitive. Bonds: Attractive, Adventurer. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Balimaar Ainsworth, Male Human Monk 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. Black pearl (1100 gp). Star ruby (800 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Dayton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a auburn handlebar mustache and slicked back auburn hair. His gray unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Athletic. Flaws: Disease, Mundane, Hedonist. Bonds: Family. Occupation: Knight

Voice: Whispers

Attributes [hide]

Gunter Dayton, Male Human Warrior 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 5 (-3)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Heward Brady, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to hide his balding. His skin is flawless and his brown eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has comitted a past crime that haunts him to this day; and to prove his worth to the world

Ideals: Logical, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Brady, Male Human Warrior 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Roger Abram, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He has brown eyes.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was raised in a plains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Enemies, Nature, Adventurer. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Roger Abram, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs

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