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NPC Generator

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Advanced [show]


Godfrey Conway, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are amber.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. Godfrey was born on a far western forest where he grew up under the tutelage of his father, an expert Architect. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and to get a good night's sleep

Flaws: Hedonist, Impulsive, Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Conway, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 22000 sp. 1 Disguise kit. 1 Good lock. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Guy Wellington, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a small bristly mustache and wavy auburn hair. His hazel eyes are passionate and lively.

Personality: Eccentric and domineering, Guy will drive conversation. He is able to make almost anything out of random pieces of junk.

History: Born to a Brewer, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Extrovert, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Guy Wellington, Male Human Wizard 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 11
Languages Common, Infernal, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 400 gp.


Social Check DCs


Norman Addington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and brown with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His eyes are a pleasant green.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Map Maker business at a young age. His childhood dream was to be a Bellfounder, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To be a Bellfounder again; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Philantrophist. Bonds: Job, Religious. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Norman Addington, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Bertram Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: He got into the Hunter business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and to get a good night's sleep

Ideals: Optimist, Professionalism. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Bertram Barclay, Male Human Cleric 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 700 gp.


Social Check DCs


Anthony Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He carries with him a set of bastard swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His silver hair is greasy and uncared for. His violet eyes peer out from beneath his small white hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Anthony Redfield, Male Human Wizard 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 60 pp. Lapis lazuli (15 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Fire opal (400 gp).


Social Check DCs

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