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NPC Generator

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Advanced [show]


Anselm Rowley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are gray and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Anselm took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and he is greedy

Ideals: Gifted. Flaws: Greedy, Addict, Mundane. Bonds: Rich, Job. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Anselm Rowley, Male Human Barbarian 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 16 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Odo Ashton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight brown one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Mundane, Shy. Bonds: Military. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Odo Ashton, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Don Harley, Male Human [Permalink]

Personal [hide]

Description: This man wears a black cloak and cross-gartered brown stockings. He is muscular with a powerful set of arms. His hair is short and brown. He has gleaming, smiling blue eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He would rather hide behind his crafts than deal with other people.

History: He was born in the south, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Don took refuge in the ruined castle and found the beat up halberd and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Don Harley, Male Human Rogue 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Gnome
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +3

Possessions: Fire opal (900 gp). Citrine (30 gp).


Social Check DCs


Lewis Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Has a crush, Job. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Lewis Hornsby, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear flannel. He wears his golden hair up in a very large beehive style do. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Sage like his father before him.

Motivation: To find somewhere to settle down; and to be a bounty hunter again

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Tatum, Male Human Sorcerer 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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