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NPC Generator

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Advanced [show]


Adelard Addington, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear yellow pants and tee shirts, and sports empty pouches on his belt. He wears a colorful flower in his golden hair. He has a dull look in his amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Merchant in town.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: To be a Beggar again; and further expansion of business

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Adelard Addington, Male Human Paladin 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs


Simon Stansfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black painted combat armor at almost all times. His long silver hair reaches down to his waist. His violet eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the south. Simon was born on a far southern desert where he grew up under the tutelage of his father, an expert Carter. He left for the south, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Addict, Impulsive. Bonds: Immigrant, Poor. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Simon Stansfield, Male Human Aristocrat 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp. Hematite (11 gp).


Social Check DCs


Everard Barclay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His golden hair is cut jaggedly and amateurishly. His eyes are gray and he is always smoking a pipe.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others

Ideals: Philantrophist. Flaws: Insane, Fearful. Bonds: Family, Adventurer. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Everard Barclay, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 9 (-1)9 (-1)
Skills History +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Raymond Whitby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a white coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Herbalist business at a young age. He worked as a nervous Herbalist and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Artistic. Flaws: Insomniac, Mundane, Insane. Bonds: Job. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Raymond Whitby, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 7 (-2)6 (-2)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Drogo Westcott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long silver beard with little hanging trinkets. He has hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal painting training, and achieved minor success. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Mayor

Voice: American accent

Attributes [hide]

Drogo Westcott, Male Human Aristocrat 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6

Possessions: 600 gp. Moss agate (6 gp).


Social Check DCs

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