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NPC Generator

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Advanced [show]


Alex Fulton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear green tank tops with brown pants. His hair is blonde and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Poor. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Alex Fulton, Male Human Sorcerer 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 17 (+3)5 (-3)
Skills History +4, Intimidation -1
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Frederick Soames, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his brown hair in a flapper bob. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Detective, his mother struggled to pay the bills. He worked as a nervous Laborer and found it very stressful. He became a Laborer soon after.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Frederick Soames, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 18 (+4)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Kensley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his white hair. His eyes, though not visible through his cowl, are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Guy was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Dilettante job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Mentor. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Guy Kensley, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Rhodochrosite (16 gp). Azurite (16 gp). Red garnet (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy brown pantaloons and a green scarf. His hair is long and auburn with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Peter Hackney, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Remington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his left hand. His blonde hair is smooth and relatively long. His eyes are likewise blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Odo was born with his father's beautiful face. His father was a soldier and died while he was still young. Odo was left his father's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, In love, Military. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Odo Remington, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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