Roger Shelly, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To settle down with his crush; and he is terrified, and will act out of fear
Ideals: Professionalism, Entrepeneur. Flaws: Fearful, Racist. Bonds: Attractive, Has a crush. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 8000 sp. Red spinel (130 gp). White pearl (130 gp). Tiger eye turquoise (4 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Colby, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His hair is blonde and curly. His brown eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Robert hails from a village terrorized by drow. He worked as a nervous Adventurer and found it very stressful. He has drifted from career to career and currently works as a Adventurer.
Motivation: He wants to get laid; and wants a kiss
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Adventurer
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).
Hunter Royal, Male Human [Permalink]
Personal [hide]
Description: A 5'9" northern man, he wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Money/treasure.
Ideals: Optimist. Bonds: Rich, Attractive, Military, In love. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 70 pp. 1 Hourglass. 1 Healer’s kit. 1 Masterwork Artisan’s tools.
Norman Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and black robe with the hood down. His skin is fair and his fingers are delicate and long. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Norman took refuge in the ruined castle and found the beat up hammer and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Justice. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. Moss agate (8 gp). Chrysoprase (50 gp). Sardonyx (50 gp).
Miles Stapleton, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern man wears a green armored body suit, with a simple tan line shooting up and back down. He keeps his golden hair in a flapper bob. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 500 gp.
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