Wymar Westcott, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair is cut close to his head. He has several tiny amethyst earrings on each ear.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of giants once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: To find somewhere to settle down; and he is greedy
Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Rich, Enemies. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 1600 sp. 1 Half-Plate. 1 Masterwork Light steel shield.
Jocelyn Quinton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears rags and sports a simple walking cane. His silver hair is still thick. His thin eyebrows rest above his beady gray eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Insomniac, Depressed. Bonds: Poor. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 16 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Aquan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Odo Northcott, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large white jacket. His black hair is cut short. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He got into the Cartwright business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new cartwright responsibilities is difficult
Flaws: Hedonist. Bonds: Immigrant, Enemies, Job, Debt, Religious. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Shane Tickle, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his quarterstaff. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.
History: He got into the Architect business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Disciplined, Logical. Bonds: Job, Rich. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1 Masterwork Common Melee.
Bernard Carlyle, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears light armors faded through time and improper care. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes and a white hat with a black feather.
Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He has achieved small success as a Armorer.
Motivation: Wants to open a new tavern; and to be a tanner again
Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Job. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp. Alexandrite (600 gp). Black pearl (600 gp).
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