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NPC Generator

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Advanced [show]


Ralf Camden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a brown hat with a blue feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Ralf was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions.

Flaws: Mundane, Impulsive. Bonds: Attractive, Religious. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Camden, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Peter Hackney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: He got into the Apothecary business at a young age. A freak accident while working with his Miner father left him crippled. He was granted arcane powers by his dying brother.

Motivation: To be a Miner again; and to end his boredom

Ideals: Persistence, Gifted. Flaws: Disease, Mundane. Bonds: Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Hackney, Male Human Druid 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp.


Social Check DCs


Everard Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His red hair is kept up in a ponytail inside a broad hat. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.

History: The child of eastern immigrants he idolized his mother. He dropped out of school to support his sick mother, and resented it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Immigrant, Family. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Everard Gresham, Male Human Aristocrat 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 23 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)17 (+3) 11 (+0)13 (+1)
Skills Deception +4, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Gerard Churchill, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His long golden hair reaches down to his waist. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Job, Immigrant, Rich, In love. Occupation: Mayor

Voice: German accent

Attributes [hide]

Gerard Churchill, Male Human Rogue 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Deep blue spinel (1000 gp). Aquamarine (1000 gp). Tiger eye turquoise (11 gp). Pink pearl (150 gp).


Social Check DCs


Gerald Harley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky violet painted plate armor. His head has been shaved. His ears are large.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. A gifted student he started as a Healer, but he got bored and became a Miller. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Gerald Harley, Male Human Barbarian 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills Nature +4, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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