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NPC Generator

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Advanced [show]


Frederick Hadlee, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing colorful clothing, dressed as a Apothecary. His skin is also unnaturally pale. His long brown hair reaches down to his waist. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Religious. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Frederick Hadlee, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kyle Remington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He sports a flattop hair cut. His eyes are likewise hazel.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Herbalist business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Job, Nature. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Kyle Remington, Male Human Bard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Rolf Richie, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is chestnut and very short. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Rolf hails from a village terrorized by goblins. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Rich, Attractive, Enemies. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Richie, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Geoffrey Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). With bright black hair and a scraggly beard. This green eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Engraver.

Motivation: His religion dominates his actions; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Disciplined, Gifted. Bonds: Nature, Job, Religious. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Anderton, Male Human Ranger 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)10 (+0) 13 (+1)19 (+4)
Skills Medicine +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Patrick Barclay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His head has been shaved. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Miller, Patrick learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor, Job. Occupation: Miller

Voice: Stutters

Attributes [hide]

Patrick Barclay, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 18 (+4)8 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 300 gp. Gold and topaz bottle stopper cork (700 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item.


Social Check DCs

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