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NPC Generator

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Advanced [show]


Miles Myerscough, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. He sports a long black beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered painting. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Miles Myerscough, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Silk rope.


Social Check DCs


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of spears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a great chef.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: To reunite with his absent father.

Ideals: Fighting, Gifted. Bonds: Attractive, Family. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Randal Hastings, Male Human Sorcerer 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Bernard Hadley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear brown clothing when he does not wear armor. His black hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is mildly Human supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Bernard hails from a village terrorized by dire rats. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Ideals: Impeccable. Flaws: Ugly, Racist, Insane. Bonds: Family, Enemies. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Bernard Hadley, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Rolf Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tattered old clothes. With a patchy golden beard and wild golden hair. He has hazel eyes and a green hat with a white feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered poetry. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Ugly, Secretive, Disease. Bonds: Rich. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Rolf Rutland, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 6 (-2)12 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Atterton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.

History: Anselm was raised in a hard working conservative environment. His psionic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Adventurer, Job, Has a crush. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Anselm Atterton, Male Human Sorcerer 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 300 gp.


Social Check DCs

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