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John Myerscough, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. He keeps his black hair in a flapper bob. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Sensitive. Bonds: Adventurer, Mentor, Job. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

John Myerscough, Male Human Paladin 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 6 (-2)16 (+3)
Skills Perception +0, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 38000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Spalding, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long red beard with little hanging trinkets. His eyes are a pleasant blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wishes to resurrect an old love

Ideals: Entrepeneur, Joker. Flaws: Forgetful. Bonds: Poor, Nature. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

William Spalding, Male Human Ranger 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Intimidation +5, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Aquamarine (700 gp). Carnelian (50 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Wallace, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered singing. During his travels, Miles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Miles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Miles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Miles Wallace, Male Human Warlock 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: Carnelian (40 gp). Moonstone (40 gp). Jet (80 gp). Black pearl (500 gp). White opal (600 gp). Onyx (40 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Mitchell, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. He carries a battered dagger and tarnished quarterstaff as well. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and retire the richest man in the north

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Roland Mitchell, Male Human Warrior 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Auran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 300 gp.


Social Check DCs


Ralf Hailey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a green armored body suit, with a simple yellow line shooting up and back down. He has a very tight haircut. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Butcher in town.

History: He was raised by priests from a young age. He worked as a nervous Butcher and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Ralf Hailey, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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