Trym Nibley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and wears a simple black robe with white stripes complete with hood. His red hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trym hails from a village terrorized by drow. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Enemies. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Law, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black cloak and cross-gartered tan stockings. His auburn hair is cut short with large spiked bangs in the front. He has green eyes and a black hat with a tan feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A deep hatred of giants; and obtaining odd cultural human artifacts is his passion
Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Barber
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Freshwater pearl (7 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Addington, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his brown hair up. He wears a mask on his face.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of northern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Bonds: Attractive, Immigrant, Mentor. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 3 (-4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Robert Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He is portly but not overly obese. He is bald on top and has large chestnut tufts of hair around his ears. His blue eyes peer out from beneath his wide-brimmed white hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Religious. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +4
Possessions: Eye agate (13 gp). Onyx (80 gp). White opal (1600 gp). Jasper (80 gp). 1 Minor magic item.
Alexandre Darby, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, red, dusty cloak. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is irascible and easily irritated. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Rich, Job. Occupation: Servant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp.
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