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Advanced [show]


Gerard Wentworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Calm and collected, he is a well trained Banker. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Banker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Poor, Immigrant, Job, Religious. Occupation: Banker

Voice: Raspy

Attributes [hide]

Gerard Wentworth, Male Human Ranger 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Silver chalice with lapis lazuli gems (50 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Mori, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. He wears his black hair up in a very large beehive style do. His eyes are likewise amber. His teeth are white and perfect.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.

Motivation: He's in love; and wants a kiss

Ideals: Athletic, Impeccable. Bonds: Attractive, Has a crush, Poor. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Gilbert Mori, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Bertram Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His hair is long and red with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His brown unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in ceremonial dagger use. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of orcs.

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Attractive, Mentor, Enemies. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Bertram Kimberley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 17 (+3)15 (+2)
Skills Deception +4, History +5
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a white suit, violet shirt, and tan tie. He is an epitome of beauty. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast desert. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Flaws: Shy, Insomniac. Bonds: Attractive, Nature, Family. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Everard Mitchell, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 100 gp. Rhodochrosite (15 gp).


Social Check DCs


Charles Clapham, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. With bright red hair and a scraggly beard. This hazel eyed easterner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Flaws: Mundane. Bonds: Attractive, Family, Military, Job. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Clapham, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)12 (+1) 9 (-1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 900 sp.


Social Check DCs

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