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NPC Generator

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Advanced [show]


Raymond Rodney, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears tight fighting clothing, which leaves very little to the imagination. His black hair is braided into rings. His violet eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting, Athletic, Artistic. Bonds: Guardian, Nature. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Raymond Rodney, Male Human Druid 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)8 (-1) 15 (+2)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 3000 sp.


Social Check DCs


Trym Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear black clothing when he does not wear armor. He keeps his brown hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Athletic, Gifted, Logical. Bonds: Attractive, Mentor, Has a crush. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Trym Rutherford, Male Human Ranger 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 18 (+4)13 (+1)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Infernal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp. Black pearl (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Patrick Carlyle, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His amber eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Miller, but he was a colossal failure. He has achieved small success as a Mayor.

Motivation: Sabotage a competitor.

Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Patrick Carlyle, Male Human Sorcerer 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)10 (+0) 13 (+1)16 (+3)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 25000 sp. Black pearl (900 gp). Carnelian (80 gp).


Social Check DCs


Hugh Wesley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His deerstalker hat is riddled with cuts and holes. His amber eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Hugh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the north to a Knight, Hugh learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Knight and was forced into it by his family.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Job, Military. Occupation: Knight

Voice: American accent

Attributes [hide]

Hugh Wesley, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Henry Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large pastel mantle and cape that has been intricately interwoven into his grey robe. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: Eccentric and domineering, Henry will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Henry studied abroad. His divine abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Impeccable, Gifted. Bonds: Family, Rich. Occupation: Tailor

Voice: American accent

Attributes [hide]

Henry Winterbourne, Male Human Wizard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs

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