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NPC Generator

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Advanced [show]


Diggory Weld, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He wears a colorful flower in his blonde hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His arcane abilities were realized during a raid on his village. He has never given up on his writing dream.

Motivation: Retire the richest man in the west.

Ideals: Gifted, Artistic, Entrepeneur. Flaws: Insomniac. Bonds: Attractive. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Diggory Weld, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Chad Hallewell, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His blonde hair is cut jaggedly and amateurishly. He has gray eyes and a pastel hat with a tan feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Family. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chad Hallewell, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Ralf Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His tied-back hair is auburn. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Addict, Insomniac. Bonds: Attractive, Religious, Poor. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Stanton, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Solomon Paxton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is always cut to a buzz. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Religious, Family. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Solomon Paxton, Male Human Druid 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Tiger eye turquoise (10 gp). Hematite (10 gp).


Social Check DCs


Godfrey Barclay, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: He was born in the south, but his parents moved at a very young age to the east. Godfrey was born on a far southern island where he grew up under the tutelage of his mother, an expert Knight. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Godfrey Barclay, Male Human Commoner 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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