Lance Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This man wears just a brown suit. He is muscular with a powerful set of arms. He wears his blonde hair up. His amber unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Painter father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Disease, Shy, Antagonistic. Bonds: Slave. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. Lapis lazuli (15 gp). Banded agate (15 gp). Brown-green garnet (40 gp). 1 Minor magic item.
Alex Stanley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and silver. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his old friends.
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Adventurer, Family. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Dustin Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of magic on his torso. His hair is red and curly. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A freak accident while working with his Roofer mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Roofer; and he is compelled to act according to his religious beliefs
Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Has a crush, Religious. Occupation: Fisher
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40000 sp. Silver pearl (40 gp). Rhodochrosite (11 gp). Azurite (11 gp).
Henry Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of magic on his torso. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Henry's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: Hematite (11 gp). Chalcedony (70 gp). Brown-green garnet (160 gp). 1 Half-Plate. 1 Half-Plate.
Anselm Bing, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in grey turtlenecks beneath a blue coat with grey slacks. He sports a flattop hair cut. His eyes, though not visible through his cowl, are green.
Personality: He dislikes all the random violence that takes place in the north. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Locksmith job and began his own company from there.
Motivation: To reunite with his old friends.
Ideals: Pacifist. Bonds: Poor, Job, Adventurer, Family. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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