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NPC Generator

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Advanced [show]


Thomas Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy brown hair. He has amber eyes and a red hat with a black feather.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Shy, Insane. Bonds: Poor, Mentor. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Gladstone, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Norman Harper, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely white suit with pastel socks and a vest with buckled shoes. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Blacksmith, but he got bored and became a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and expand his business

Ideals: Joker. Flaws: Shy. Bonds: Rich, Job. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Norman Harper, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)10 (+0) 17 (+3)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Solomon Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a card on it. His hair, while still mostly silver, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: When he was but 4 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business; and human compassion

Flaws: Shy, Racist. Bonds: Enemies, Immigrant, Job. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Tewksbury, Male Human Expert 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Druidic, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Azurite (15 gp). Zircon (30 gp). Moonstone (30 gp). Red spinel (90 gp). 1 Minor magic item.


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his chestnut hair down. He wears an eyepatch.

Personality: This man loves painting and to teach people painting more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born on a small isolated farm. In his 16th year, his parents were killed by a drow raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Find a way to reverse the transformation of his sister; and he wants revenge against drow

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Nature, Enemies. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Tim Warwick, Male Human Expert 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)11 (+0) 7 (-2)17 (+3)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 1000 gp. Violet garnet (300 gp). Freshwater pearl (12 gp). Carnelian (40 gp). Silver pearl (140 gp).


Social Check DCs


Miles Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is lengthy and is close to two feet long. He has amber eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants his loneliness to end; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Religious, Rich, Has a crush. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Everleigh, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 7 (-2)10 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 pp. Golden pearl (140 gp). Zircon (70 gp).


Social Check DCs

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