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NPC Generator

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Advanced [show]


Dean Harrington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a black and brown robe with the hood down. His black hair is drawn into a tight pony tail with a skull scrunchie. His eyes are violet.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: He was born at the edge of vast desert. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Insane. Bonds: Job, Attractive, Nature, Adventurer. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Dean Harrington, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Compton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy black pantaloons and a violet scarf. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Theobald's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Mentor, Rich. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Theobald Compton, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)10 (+0) 18 (+4)14 (+2)
Skills History +2, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Odo Churchill, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: He was born in the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Cook job and began his own company from there.

Motivation: Wants to raise his children well.

Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Family. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Odo Churchill, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 11000 cp. Malachite (9 gp).


Social Check DCs


Justin Graeme, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Map Maker does, he is not a threatening figure. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Map Maker, Justin learned a great deal about his father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Justin's homeland. Justin decided to take the middle way and become a bodyguard. He has achieved small success as a Map Maker.

Motivation: Further expansion of business.

Ideals: Impeccable, Fighting. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Justin Graeme, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 4 Tanglefoot bags.


Social Check DCs


Randal Rutherford, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a broad hat to cover his moderate length white hair. His amber eyes peer out from beneath his broad white hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Randal Rutherford, Male Human Monk 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp.


Social Check DCs

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