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Advanced [show]


Dustin Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy white hair. He has several tiny amethyst earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and a deep hatred of dire rats

Bonds: Rich, Job, Military, Family, Enemies. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Conway, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gerard Hartford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, blue, dusty cloak. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a spice merchant and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Immigrant, Religious. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Hartford, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adam Conway, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown cloak. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has done his best to style his chestnut hair to look like a famous performer. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Adam Conway, Male Human Commoner 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)17 (+3) 14 (+2)15 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dean Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. His skin is fair and his fingers are delicate and long. His brown hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of specialists.

Motivation: Revenge.

Flaws: Secretive. Bonds: Attractive, Enemies, Military, Poor. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Marley, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. Coral (120 gp).


Social Check DCs


Bernard Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large green jacket. He has a long red beard with little hanging trinkets. He has gleaming, smiling amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and to be a healer again

Flaws: Antagonistic, Addict. Bonds: Family, Adventurer, Job. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Bernard Anderton, Male Human Barbarian 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. Chrysoprase (70 gp). Aquamarine (700 gp). Moonstone (70 gp). Bloodstone (70 gp).


Social Check DCs

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