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NPC Generator

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Advanced [show]


Gilbert Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears light armors faded through time and improper care. With a patchy white beard and wild white hair. His amber eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Artistic. Flaws: Cynical. Bonds: Religious, Military. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Gilbert Ramsey, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Thunderstones. 8 Acid flasks.


Social Check DCs


Gomory Reid, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Antagonistic, Shy. Bonds: Slave, Rich. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Gomory Reid, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 6 (-2)15 (+2)
Skills Insight +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Wesley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His gray unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the east. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Pacifist, Philantrophist. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Wesley, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. Aquamarine (600 gp).


Social Check DCs


Justin Reid, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His moppish golden hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: Sold as a small child to a wizard, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He now owns his own business.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Gifted, Logical. Bonds: Job, Adventurer, Mentor. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Justin Reid, Male Human Commoner 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Raymond Snape, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He wears his brown hair up. His eyes are brown and catlike.

Personality: He acts crazy and hedonistic. He plays an instrument quite well.

History: He was born in a small mountains village. Raymond was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Fisher. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Artistic. Flaws: Hedonist. Bonds: Adventurer, Nature, Immigrant. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Raymond Snape, Male Human Adept 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills History +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 100 gp.


Social Check DCs

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