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NPC Generator

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Advanced [show]


Nicholas Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his shortspear. His black hair is braided into rings. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Nicholas Wedgwood, Male Human Wizard 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 16 (+3)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: Just what you see.


Social Check DCs


Heward Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing, and he perpetually has his flail ready. His golden hair is lengthy. He is baby faced.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a minor phobia of water and hates getting wet.

History: Heward was born in the north. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his singing dream.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Persistence. Flaws: Fearful. Bonds: Rich. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Heward Garfield, Male Human Cleric 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +0, Nature +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Just what you see.


Social Check DCs


Theobald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His golden hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job; and to be a painter again

Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Theobald Sheldon, Male Human Commoner 9
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Coombs, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky white painted plate armor. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Charles Coombs, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 900 sp.


Social Check DCs


Tim Denholm, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his grey robe and has his bow always slung over his shoulder, and sports empty pouches on his belt. He has no hair. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Tim hails from a village terrorized by goblins. In his 16th year, his parents were killed by a goblins raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted, Philantrophist, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Tim Denholm, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)9 (-1) 6 (-2)13 (+1)
Skills Insight +0, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 pp. Deep blue spinel (600 gp). Lapis lazuli (5 gp). Jet (60 gp). Sardonyx (40 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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