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Advanced [show]


Ernest Weston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His white hair is unkempt and raggedy. He has a dull look in his green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Ernest Weston, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 15 (+2)6 (-2)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 44000 sp.


Social Check DCs


Heward Holton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown wide-brimmed hat and brown clothes. He has golden hair. His eyes are a pleasant brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north to a Interpreter, Heward learned a great deal about his father's area of expertise. A gifted student he started as a Laborer, but he got bored and became a Interpreter. He left for the north, certain he would find work there.

Motivation: Expand his business; and to protect his home

Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Job, Immigrant. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Heward Holton, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Vance, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear grey clothing when he does not wear armor. He keeps his red hair in a flapper bob. He has a dull look in his blue eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Passionate, Optimist. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Vance, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 7 (-2)12 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Geoffrey Graham, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear red pants and tee shirts. His clothes are grease stained in places. His hair is long and blonde with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west. Geoffrey was born on a far western island where he grew up under the tutelage of his father, an expert Shepherd. He left for the west, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he is a bit of a kleptomaniac

Ideals: Passionate. Flaws: Shy, Depressed. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Geoffrey Graham, Male Human Wizard 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Clinton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a brown wide-brimmed hat and brown clothes. His whole body is exceptionally muscular. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Alex was raised in a hard working conservative environment. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He inherited the family business which he has now maintained for 9 years.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Ugly. Bonds: Immigrant, Enemies, Adventurer, Job. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Clinton, Male Human Paladin 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +1, History +5
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs

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