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Advanced [show]


Aldous Southey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown painted combat armor at almost all times. With bright red hair and a scraggly beard. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep; and money/treasure

Flaws: Terse, Disease, Insomniac. Bonds: Immigrant. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Aldous Southey, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gerard Palomarez, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears bulky pastel painted plate armor. His tied-back hair is black. His eyes are green and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: He seems to be bored by most things; and to unite with his brother

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Poor, Family. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Gerard Palomarez, Male Human Paladin 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Heward Kitchur, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a faded coat and loose pants complete with top hat, and his gloved hand is found clutching a axe. He wears his hair in dreadlocks. He has green eyes and a brown hat with a grey feather.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Sellsword.

Motivation: To unite with his sister; and someone believes him a fraud

Ideals: Pacifist. Flaws: Hedonist. Bonds: Family, Job, Enemies. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Heward Kitchur, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)6 (-2) 14 (+2)12 (+1)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. Deep blue spinel (300 gp). Tiger eye turquoise (11 gp). Banded agate (11 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large brown mantle and cape that has been intricately interwoven into his white robe. He has a long golden beard with little hanging trinkets. He has several tiny topaz earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Professionalism, Artistic. Flaws: Depressed. Bonds: Rich. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Rolf Tindall, Male Human Commoner 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Aldous Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Navigator. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Flaws: Ugly, Secretive, Mundane. Bonds: Job, Debt. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Weston, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs

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