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NPC Generator

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Advanced [show]


Lance Jacobs, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His red hair is unkempt and raggedy. He wears an eyepatch.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Lance Jacobs, Male Human Sorcerer 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp.


Social Check DCs


Trym Ramsay, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His hair is white and very short. He wears a mask on his face.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: Trym hails from a village terrorized by giants. After coming to the age of reason, Trym took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Enemies, Nature. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Trym Ramsay, Male Human Rogue 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 9 (-1)10 (+0)
Skills Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Alexandre Sharps, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple brown robe with red stripes complete with hood. He has a small bristly mustache and wavy golden hair. He has gleaming, smiling amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 11th year, his parents were killed by a orcs raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and doesn't want to be a assassin and was forced into it by his family

Ideals: Impeccable. Bonds: Family, Slave, Enemies. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Alexandre Sharps, Male Human Warlock 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp.


Social Check DCs


Balimaar Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His hair is short and golden. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Slave, Attractive, Rich, Mentor, Adventurer. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Marleigh, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2800 sp.


Social Check DCs


Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a yellow suit, brown shirt, and blue tie. He is muscular with a powerful set of arms. His hair is red and very short. His green eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Diggory was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Opinionated, Fighting. Flaws: PTSD. Bonds: Nature, Family. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Diggory Graeme, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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