Kyle Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is greying and his face has many wrinkles. His ears are large.
Personality: He loves telling others what to do and how they should feel about things. Kyle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: When he was but 7 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his daughter.
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Ignan, Giant, Gnome, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Theobald Altham, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His red hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.
Motivation: He seems to be bored by most things; and expand his business
Flaws: Ugly, Racist, Mundane. Bonds: Poor, Job. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp. Obsidian (9 gp). Peridot (80 gp). 4 Tanglefoot bags. 2 Smokesticks.
Roland Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and black with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His eyes are blue and he is always smoking a pipe.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: He is greedy.
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Kody Altham, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Optimist, Entrepeneur, Fighting, Gifted. Bonds: Family. Occupation: Miner
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
Possessions: Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved bone or ivory statuette (50 gp). 1 Masterwork Uncommon Weapon.
Gomory Snowdon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his bastard sword. He wears a wide-brimmed hat to hide his balding. His eyes are likewise hazel.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the west to a Sculptor, Gomory learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Adventurer, Job, Attractive. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 64 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. Moonstone (20 gp). Hematite (13 gp). Banded agate (13 gp). Azurite (13 gp).
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