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Advanced [show]


Guy Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His black hair is long and unkept. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted divine powers by his dying brother.

Motivation: Wants to raise his children well; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Family. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Guy Washington, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Red garnet (90 gp). Tiger eye turquoise (10 gp). Violet garnet (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Dean Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright blue suits and hats. His blonde hair is greasy and uncared for. His fierce green eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Athletic, Persistence, Philantrophist. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Dean Cromwell, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)15 (+2) 10 (+0)18 (+4)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Arnold Bradly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Jeweler. His hair is long and white with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Ugly, Secretive, Disease, Antagonistic. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Arnold Bradly, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Brady, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. He has a long black beard with little hanging trinkets. His gray eyes peer out from beneath his deerstalker violet hat.

Personality: His tongue was cut out and he uses sign language. Theobald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Expand his business; and he is content

Flaws: Ugly, Disease, Mundane. Bonds: Family, Job. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Theobald Brady, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 9 (-1)10 (+0)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Violet garnet (800 gp). Star ruby (1300 gp).


Social Check DCs


Bertram Marlee, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with black pants. He has a slight overbite and is overall scrawny. His black hair is long and unkept. His eyes are gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Butcher soon after.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Bertram Marlee, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)12 (+1) 12 (+1)5 (-3)
Skills Intimidation -1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 300 gp.


Social Check DCs

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